The story most esports organisations don't have

The story most esports organisations don't have

The story most esports organisations don't have

It traces back to KoF '95 and Tekken 3 cabinets in the mid-90s. One of the oldest esports communities in the country, and one of the oldest gaming subcultures anywhere in South Asia. The modern Indian FGC took shape in 2008, when players scattered across the country found each other on shoryuken.com and turned a loose network of local scenes into something connected.


Members of the Daijoubu founding team were part of that story from the beginning. We didn't arrive to capitalise on a moment. We helped create it. What we're building now is the infrastructure the scene always deserved: events, community platforms, brand partnerships, and creative output that treats competitive gaming as the cultural force it actually is.

It traces back to KoF '95 and Tekken 3 cabinets in the mid-90s. One of the oldest esports communities in the country, and one of the oldest gaming subcultures anywhere in South Asia. The modern Indian FGC took shape in 2008, when players scattered across the country found each other on shoryuken.com and turned a loose network of local scenes into something connected.


Members of the Daijoubu founding team were part of that story from the beginning. We didn't arrive to capitalise on a moment. We helped create it. What we're building now is the infrastructure the scene always deserved: events, community platforms, brand partnerships, and creative output that treats competitive gaming as the cultural force it actually is.

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Communities we support

Communities we support

Indian FGC

Indian FGC

The country's central network for professional fighting game players, shaped in part by Daijoubu team members who continue to support its growth. Indian FGC members have represented the country on global stages. The talent was always here; the platform is now catching up.

SSBI — Super Smash Bros. India

SSBI — Super Smash Bros. India

One of the largest competitive Smash communities in South Asia, growing through consistent events, outreach, and competitive play.

2026 © Daijoubu

"Daijoubu" (大丈夫) is Japanese for "it's okay." Not just a brand name, a reassurance.

2026 © Daijoubu

"Daijoubu" (大丈夫) is Japanese for "it's okay." Not just a brand name, a reassurance.

"Daijoubu" (大丈夫) is Japanese for "it's okay." Not just a brand name, a reassurance.